OOO Development Tools

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DEVELOPING ODEV:

  • Dev Docs
OOO Development Tools
  • ooodev
  • format
  • ooodev.format.inner package
  • ooodev.format.inner.direct package
  • ooodev.format.inner.direct.draw package
  • ooodev.format.inner.direct.draw.shape package
  • ooodev.format.inner.direct.draw.shape.text package
  • ooodev.format.inner.direct.draw.shape.text.animation package
  • ooodev.format.inner.direct.draw.shape.text.animation.blink module
  • Edit on GitHub

ooodev.format.inner.direct.draw.shape.text.animation.blink module

class ooodev.format.inner.direct.draw.shape.text.animation.blink.Blink(start_inside=None, visible_on_exit=None, increment=None, delay=None)[source]

Bases: NoEffect

This class represents the text Animation of an object that supports com.sun.star.drawing.TextProperties.

__init__(start_inside=None, visible_on_exit=None, increment=None, delay=None)[source]

Constructor.

Parameters:
  • start_inside (bool | None) – bool, optional): Start inside. If this value is True, the text is visible at the start of the animation.

  • visible_on_exit (bool, optional) – Visible on exit. If this value is True, the text is visible at the end of the animation.

  • increment (float, UnitT, optional) – Increment value. A positive float represents MM units, a negative value represents pixels, or a UnitT instance can be passed in.

  • delay (int, optional) – Delay in milliseconds. This is the delay in thousandths of a second (milliseconds) between each of the animation steps. A value of 0 means automatic delay.

Return type:

None

classmethod from_obj(obj: object)[source]
classmethod from_obj(obj: object, **kwargs)
classmethod from_obj(obj, **kwargs)

Creates a new instance from obj.

Parameters:

obj (Any) – UNO Shape object.

Returns:

New instance.

Return type:

Spacing

property prop_delay: int | None

This is the delay in thousandths (milliseconds) of a second between each of the animation steps.

A value of 0 means automatic delay.

Return type:

int | None

property prop_increment: UnitMM | None

Gets or sets This is the number of pixels the text is moved in each animation step.

When setting the value, it can be a positive float in MM units or a negative integer in pixels or a UnitT instance.

Return type:

UnitMM | None

property prop_start_inside: bool | None

If this value is True, the text is visible at the start of the animation.

Return type:

bool | None

property prop_visible_on_exit: bool | None

If this value is True, the text is visible at the end of the animation.

Return type:

bool | None

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