Source code for ooodev.dialog.search.tree_search.search_tree

from __future__ import annotations
from typing import Any, List, TYPE_CHECKING
from .rule_proto import RuleT

if TYPE_CHECKING:
    from com.sun.star.awt.tree import XTreeNode


[docs]class SearchTree: """Rule engine for searching a tree."""
[docs] def __init__(self, match_value: Any, match_all: bool = False) -> None: """ Constructor """ self._rules: List[RuleT] = [] self._match_all = match_all # self._node = node self._match_value = match_value
def __len__(self) -> int: return len(self._rules) # region Methods
[docs] def register_rule(self, rule: RuleT) -> None: """ Register rule Args: rule (RuleT): Rule to register """ if rule in self._rules: return self._reg_rule(rule=rule) self._rules_init = False
[docs] def unregister_rule(self, rule: RuleT): """ Unregister Rule Args: rule (RuleT): Rule to unregister Raises: ValueError: If an error occurs """ try: self._rules.remove(rule) self._rules_init = False except ValueError as e: msg = f"{self.__class__.__name__}.unregister_rule() Unable to unregister rule." raise ValueError(msg) from e
def _reg_rule(self, rule: RuleT): self._rules.append(rule) def _get_is_match(self, node: XTreeNode) -> bool: for rule in self._rules: if rule.is_match(node, self._match_value): return True return False def _get_is_match_all(self, node: XTreeNode) -> bool: if not self._rules: return False for rule in self._rules: if not rule.is_match(node, self._match_value): return False return True
[docs] def find_node(self, node: XTreeNode) -> XTreeNode | None: """ Finds a node in the tree Args: node (XTreeNode): Node to find Returns: XTreeNode | None: The node if found, None otherwise """ if self._match_all: found = self._get_is_match_all(node) else: found = self._get_is_match(node) if found: return node for i in range(node.getChildCount()): result = self.find_node(node.getChildAt(i)) if result is not None: return result return None
# endregion Methods # region Properties @property def match_all(self) -> bool: """Gets or sets whether all rules must match for a node to be considered a match.""" return self._match_all @match_all.setter def match_all(self, value: bool) -> None: self._match_all = value @property def match_value(self) -> Any: """Gets or sets the value to match.""" return self._match_value @match_value.setter def match_value(self, value: Any) -> None: self._match_value = value
# endregion Properties