Source code for ooodev.adapter.awt.uno_control_currency_field_model_partial

from __future__ import annotations
import contextlib
from typing import Any, cast, TYPE_CHECKING
import uno  # pylint: disable=unused-import
from ooo.dyn.text.font_emphasis import FontEmphasisEnum
from ooo.dyn.text.font_relief import FontReliefEnum
from import VerticalAlignment
from ooo.dyn.awt.mouse_wheel_behavior import MouseWheelBehaviorEnum
from ooodev.utils import info as mInfo
from import Events
from ooodev.utils.kind.border_kind import BorderKind
from ooodev.utils.color import Color
from ooodev.adapter.awt.uno_control_model_partial import UnoControlModelPartial
from ooodev.adapter.awt.font_descriptor_struct_comp import FontDescriptorStructComp

    from import UnoControlCurrencyFieldModel  # Service
    from import FontDescriptor  # struct
    from import KeyValArgs

[docs]class UnoControlCurrencyFieldModelPartial(UnoControlModelPartial): """Partial class for UnoControlCurrencyFieldModel."""
[docs] def __init__(self, component: UnoControlCurrencyFieldModel): """ Constructor Args: component (Any): Component that implements ```` service. """ # pylint: disable=unused-argument self.__component = component UnoControlModelPartial.__init__(self, component=component) self.__event_provider = Events(self) self.__props = {} def on_comp_struct_changed(src: Any, event_args: KeyValArgs) -> None: prop_name = str(event_args.event_data["prop_name"]) if hasattr(self.__component, prop_name): setattr(self.__component, prop_name, event_args.source.component) self.__fn_on_comp_struct_changed = on_comp_struct_changed self.__event_provider.subscribe_event( "com_sun_star_awt_FontDescriptor_changed", self.__fn_on_comp_struct_changed )
[docs] def set_font_descriptor(self, font_descriptor: FontDescriptor | FontDescriptorStructComp) -> None: """ Sets the font descriptor of the control. Args: font_descriptor (FontDescriptor, FontDescriptorStructComp): UNO Struct - Font descriptor to set. Note: The ``font_descriptor`` property can also be used to set the font descriptor. Hint: - ``FontDescriptor`` can be imported from ``ooo.dyn.awt.font_descriptor``. """ self.font_descriptor = font_descriptor
# region Properties @property def font_descriptor(self) -> FontDescriptorStructComp: """ Gets/Sets the Font Descriptor. Setting value can be done with a ``FontDescriptor`` or ``FontDescriptorStructComp`` object. Returns: ~ooodev.adapter.awt.font_descriptor_struct_comp.FontDescriptorStructComp: Font Descriptor Hint: - ``FontDescriptor`` can be imported from ``ooo.dyn.awt.font_descriptor``. """ key = "FontDescriptor" prop = self.__props.get(key, None) if prop is None: prop = FontDescriptorStructComp(self.__component.FontDescriptor, key, self.__event_provider) self.__props[key] = prop return cast(FontDescriptorStructComp, prop) @font_descriptor.setter def font_descriptor(self, value: FontDescriptor | FontDescriptorStructComp) -> None: key = "FontDescriptor" if mInfo.Info.is_instance(value, FontDescriptorStructComp): self.__component.FontDescriptor = value.copy() else: self.__component.FontDescriptor = cast("FontDescriptor", value) if key in self.__props: del self.__props[key] @property def background_color(self) -> Color: """ Gets/Set the background color of the control. Returns: ~ooodev.utils.color.Color: Color """ return Color(self.__component.BackgroundColor) @background_color.setter def background_color(self, value: Color) -> None: self.__component.BackgroundColor = value # type: ignore @property def border(self) -> BorderKind: """ Gets/Sets the border style of the control. Note: Value can be set with ``BorderKind`` or ``int``. Hint: - ``BorderKind`` can be imported from ``ooodev.utils.kind.border_kind``. """ return BorderKind(self.__component.Border) @border.setter def border(self, value: int | BorderKind) -> None: kind = BorderKind(int(value)) self.__component.Border = kind.value @property def border_color(self) -> Color | None: """ Gets/Sets the color of the border, if present Not every border style (see Border) may support coloring. For instance, usually a border with 3D effect will ignore the border_color setting. **optional** Returns: ~ooodev.utils.color.Color | None: Color or None if not set. """ with contextlib.suppress(AttributeError): return Color(self.__component.BorderColor) return None @border_color.setter def border_color(self, value: Color) -> None: with contextlib.suppress(AttributeError): self.__component.BorderColor = value @property def currency_symbol(self) -> str: """ Gets/Sets the currency symbol. """ return self.__component.CurrencySymbol @currency_symbol.setter def currency_symbol(self, value: str) -> None: self.__component.CurrencySymbol = value @property def decimal_accuracy(self) -> int: """ Gets/Sets the decimal accuracy. """ return self.__component.DecimalAccuracy @decimal_accuracy.setter def decimal_accuracy(self, value: int) -> None: self.__component.DecimalAccuracy = value @property def enabled(self) -> bool: """ Gets/Sets whether the control is enabled or disabled. """ return self.__component.Enabled @enabled.setter def enabled(self, value: bool) -> None: self.__component.Enabled = value @property def font_emphasis_mark(self) -> FontEmphasisEnum: """ Gets/Sets the ``FontEmphasis`` value of the text in the control. Note: Value can be set with ``FontEmphasisEnum`` or ``int``. Hint: - ``FontEmphasisEnum`` can be imported from ``ooo.dyn.text.font_emphasis``. """ return FontEmphasisEnum(self.__component.FontEmphasisMark) @font_emphasis_mark.setter def font_emphasis_mark(self, value: int | FontEmphasisEnum) -> None: self.__component.FontEmphasisMark = int(value) @property def font_relief(self) -> FontReliefEnum: """ Gets/Sets ``FontRelief`` value of the text in the control. Note: Value can be set with ``FontReliefEnum`` or ``int``. Hint: - ``FontReliefEnum`` can be imported from ``ooo.dyn.text.font_relief``. """ return FontReliefEnum(self.__component.FontRelief) @font_relief.setter def font_relief(self, value: int | FontReliefEnum) -> None: self.__component.FontRelief = int(value) @property def help_text(self) -> str: """ Get/Sets the help text of the control. """ return self.__component.HelpText @help_text.setter def help_text(self, value: str) -> None: self.__component.HelpText = value @property def help_url(self) -> str: """ Gets/Sets the help URL of the control. """ return self.__component.HelpURL @help_url.setter def help_url(self, value: str) -> None: self.__component.HelpURL = value @property def hide_inactive_selection(self) -> bool | None: """ Gets/Sets whether the selection in the control should be hidden when the control is not active (focused). **optional** """ with contextlib.suppress(AttributeError): return self.__component.HideInactiveSelection return None @hide_inactive_selection.setter def hide_inactive_selection(self, value: bool) -> None: with contextlib.suppress(AttributeError): self.__component.HideInactiveSelection = value @property def mouse_wheel_behavior(self) -> MouseWheelBehaviorEnum | None: """ Gets/Sets how the mouse wheel can be used to scroll through the control's content. Usually, the mouse wheel scroll through the control's entry list. Using this property,you can control under which circumstances this is possible. **optional** Note: Value can be set with ``MouseWheelBehaviorEnum`` or ``int``. Hint: - ``MouseWheelBehaviorEnum`` can be imported from ``ooo.dyn.awt.mouse_wheel_behavior`` """ with contextlib.suppress(AttributeError): return MouseWheelBehaviorEnum(self.__component.MouseWheelBehavior) return None @mouse_wheel_behavior.setter def mouse_wheel_behavior(self, value: int | MouseWheelBehaviorEnum) -> None: with contextlib.suppress(AttributeError): self.__component.MouseWheelBehavior = int(value) @property def prepend_currency_symbol(self) -> bool: """ Gets/Sets whether the currency symbol is to be prepended. """ return self.__component.PrependCurrencySymbol @prepend_currency_symbol.setter def prepend_currency_symbol(self, value: bool) -> None: self.__component.PrependCurrencySymbol = value @property def printable(self) -> bool: """ Gets/Sets that the control will be printed with the document. """ return self.__component.Printable @printable.setter def printable(self, value: bool) -> None: self.__component.Printable = value @property def read_only(self) -> bool: """ Gets/Sets if the content of the control cannot be modified by the user. """ return self.__component.ReadOnly @read_only.setter def read_only(self, value: bool) -> None: self.__component.ReadOnly = value @property def repeat(self) -> bool: """ Gets/Sets whether the mouse should show repeating behavior, i.e. repeatedly trigger an action when keeping pressed. """ return self.__component.Repeat @repeat.setter def repeat(self, value: bool) -> None: self.__component.Repeat = value @property def repeat_delay(self) -> int: """ Gets/Sets the mouse repeat delay, in milliseconds. When the user presses a mouse in a control area where this triggers an action (such as spinning the value), then usual control implementations allow to repeatedly trigger this action, without the need to release the mouse button and to press it again. The delay between two such triggers is specified with this property. """ return self.__component.RepeatDelay @repeat_delay.setter def repeat_delay(self, value: int) -> None: self.__component.RepeatDelay = value @property def show_thousands_separator(self) -> bool: """ Gets/Sets whether the thousands separator is to be displayed. """ return self.__component.ShowThousandsSeparator @show_thousands_separator.setter def show_thousands_separator(self, value: bool) -> None: self.__component.ShowThousandsSeparator = value @property def spin(self) -> bool: """ Gets/Sets if the control has a spin button. """ return self.__component.Spin @spin.setter def spin(self, value: bool) -> None: self.__component.Spin = value @property def strict_format(self) -> bool: """ Gets/Sets if the value is checked during the user input. """ return self.__component.StrictFormat @strict_format.setter def strict_format(self, value: bool) -> None: self.__component.StrictFormat = value @property def tabstop(self) -> bool: """ Gets/Sets that the control can be reached with the TAB key. """ return self.__component.Tabstop @tabstop.setter def tabstop(self, value: bool) -> None: self.__component.Tabstop = value @property def text_color(self) -> Color: """ Gets/Sets the text color of the control. Returns: ~ooodev.utils.color.Color: Color """ return Color(self.__component.TextColor) @text_color.setter def text_color(self, value: Color) -> None: self.__component.TextColor = value # type: ignore @property def text_line_color(self) -> Color: """ Gets/Sets the text line color of the control. Returns: ~ooodev.utils.color.Color: Color """ return Color(self.__component.TextLineColor) @text_line_color.setter def text_line_color(self, value: Color) -> None: self.__component.TextLineColor = value # type: ignore @property def value(self) -> float: """ Gets/Sets the value displayed in the control. """ return self.__component.Value @value.setter def value(self, value: float) -> None: self.__component.Value = value @property def value_max(self) -> float: """ Gets/Sets the maximum value that can be entered. """ return self.__component.ValueMax @value_max.setter def value_max(self, value: float) -> None: self.__component.ValueMax = value @property def value_min(self) -> float: """ Gets/Sets the minimum value that can be entered. """ return self.__component.ValueMin @value_min.setter def value_min(self, value: float) -> None: self.__component.ValueMin = value @property def value_step(self) -> float: """ Gets/Sets the value step when using the spin button. """ return self.__component.ValueStep @value_step.setter def value_step(self, value: float) -> None: self.__component.ValueStep = value @property def vertical_align(self) -> VerticalAlignment | None: """ Gets/Sets the vertical alignment of the text in the control. **optional** Hint: - ``VerticalAlignment`` can be imported from ```` """ with contextlib.suppress(AttributeError): return self.__component.VerticalAlign # type: ignore return None @vertical_align.setter def vertical_align(self, value: VerticalAlignment) -> None: with contextlib.suppress(AttributeError): self.__component.VerticalAlign = value # type: ignore @property def writing_mode(self) -> int | None: """ Denotes the writing mode used in the control, as specified in the ```` constants group. Only LR_TB (``0``) and RL_TB (``1``) are supported at the moment. **optional** """ with contextlib.suppress(AttributeError): return self.__component.WritingMode return None @writing_mode.setter def writing_mode(self, value: int) -> None: with contextlib.suppress(AttributeError): self.__component.WritingMode = value
# endregion Properties