Source code for ooodev.format.inner.direct.structs.shadow_struct

# region Import
from __future__ import annotations
from typing import Any, Dict, Tuple, Type, cast, overload, TypeVar

from ooo.dyn.table.shadow_format import ShadowFormat
from ooo.dyn.table.shadow_location import ShadowLocation

from ooodev.exceptions import ex as mEx
from ooodev.loader import lo as mLo
from ooodev.utils import props as mProps
from ooodev.utils.color import Color, StandardColor
from ooodev.units.unit_obj import UnitT
from ooodev.units.unit_mm import UnitMM
from ooodev.units.unit_mm100 import UnitMM100
from ooodev.units.unit_convert import UnitConvert
from ooodev.format.inner.kind.format_kind import FormatKind
from ooodev.events.args.cancel_event_args import CancelEventArgs
from ooodev.format.inner.direct.structs.struct_base import StructBase

# endregion Import

_TShadowStruct = TypeVar("_TShadowStruct", bound="ShadowStruct")


[docs]class ShadowStruct(StructBase): """ Shadow struct Any properties starting with ``prop_`` set or get current instance values. All methods starting with ``fmt_`` can be used to chain together properties. .. versionadded:: 0.9.0 """ # region init
[docs] def __init__( self, *, location: ShadowLocation = ShadowLocation.BOTTOM_RIGHT, color: Color = StandardColor.GRAY, transparent: bool = False, width: float | UnitT = 1.76, ) -> None: """ Constructor Args: location (ShadowLocation, optional): contains the location of the shadow. Default to ``ShadowLocation.BOTTOM_RIGHT``. color (:py:data:`~.utils.color.Color`, optional):contains the color value of the shadow. Defaults to ``StandardColor.GRAY``. transparent (bool, optional): Shadow transparency. Defaults to False. width (float, UnitT, optional): contains the size of the shadow (in ``mm`` units) or :ref:`proto_unit_obj`. Defaults to ``1.76``. Raises: ValueError: If ``color`` or ``width`` are less than zero. Returns: None: """ super().__init__() self._location = location self._color = color self._transparent = transparent try: self._width = width.get_value_mm100() # type: ignore except AttributeError: self._width = UnitConvert.convert_mm_mm100(width) # type: ignore if self._color < 0: raise ValueError("color must be a positive number") if self._width < 0: raise ValueError("Width must be a positive number")
# endregion init # region methods def __eq__(self, other: Any) -> bool: s2 = None if isinstance(other, ShadowStruct): s2 = other.get_uno_struct() elif getattr(other, "typeName", None) == "com.sun.star.table.ShadowFormat": s2 = other if s2: s1 = self.get_uno_struct() return ( s1.Color == s2.Color and s1.IsTransparent == s2.IsTransparent and s1.Location == s2.Location and s1.ShadowWidth == s2.ShadowWidth ) return False
[docs] def get_uno_struct(self) -> ShadowFormat: """ Gets UNO ``ShadowFormat`` from instance. Returns: ShadowFormat: ``ShadowFormat`` instance """ return ShadowFormat( Location=self._location, # type: ignore ShadowWidth=self._width, IsTransparent=self._transparent, Color=self._color, # type: ignore )
def _supported_services(self) -> Tuple[str, ...]: try: return self._supported_services_values except AttributeError: self._supported_services_values = ( "com.sun.star.text.BaseFrame", "com.sun.star.text.TextEmbeddedObject", "com.sun.star.text.TextFrame", "com.sun.star.text.TextGraphicObject", ) return self._supported_services_values def _on_modifying(self, source: Any, event: CancelEventArgs) -> None: if self._is_default_inst: raise ValueError("Modifying a default instance is not allowed") return super()._on_modifying(source, event) def _get_property_name(self) -> str: try: return self._property_name except AttributeError: self._property_name = "ShadowFormat" return self._property_name
[docs] def get_attrs(self) -> Tuple[str, ...]: """ Gets the attributes that are slated for change in the current instance Returns: Tuple(str, ...): Tuple of attributes """ return (self._get_property_name(),)
# region copy() @overload def copy(self: _TShadowStruct) -> _TShadowStruct: ... @overload def copy(self: _TShadowStruct, **kwargs) -> _TShadowStruct: ...
[docs] def copy(self: _TShadowStruct, **kwargs) -> _TShadowStruct: """Gets a copy of instance as a new instance""" return self.__class__( location=self.prop_location, color=self.prop_color, transparent=self.prop_transparent, width=self.prop_width, **kwargs, )
# endregion copy() # region apply() @overload def apply(self, obj: Any) -> None: ... @overload def apply(self, obj: Any, keys: Dict[str, str]) -> None: ...
[docs] def apply(self, obj: Any, **kwargs) -> None: # type: ignore """ Applies style to object Args: obj (object): Object that contains a ``ShadowFormat`` property. keys: (Dict[str, str], optional): key map for properties. Can be ``prop`` which defaults to ``ShadowFormat``. Returns: None: """ # sourcery skip: dict-assign-update-to-union keys = {"prop": self.property_name} if "keys" in kwargs: keys.update(kwargs["keys"]) shadow = self.get_uno_struct() super().apply(obj=obj, override_dv={keys["prop"]: shadow})
def _props_set(self, obj: Any, **kwargs: Any) -> None: try: super()._props_set(obj, **kwargs) except mEx.MultiError as e: mLo.Lo.print("Hatch.apply(): Unable to set Property") for err in e.errors: mLo.Lo.print(f" {err}") # endregion apply() # endregion methods # region Static Methods # region from_obj() @overload @classmethod def from_obj(cls: Type[_TShadowStruct], obj: Any) -> _TShadowStruct: ... @overload @classmethod def from_obj(cls: Type[_TShadowStruct], obj: Any, **kwargs) -> _TShadowStruct: ...
[docs] @classmethod def from_obj(cls: Type[_TShadowStruct], obj: Any, **kwargs) -> _TShadowStruct: """ Gets instance from object Args: obj (object): UNO object Returns: Shadow: Instance from object """ nu = cls(**kwargs) shadow = cast(ShadowFormat, mProps.Props.get(obj, nu.property_name)) if shadow is None: return nu.empty.copy() return cls( location=shadow.Location, color=shadow.Color, # type: ignore transparent=shadow.IsTransparent, width=UnitMM100(shadow.ShadowWidth).get_value_mm(), **kwargs, )
# endregion from_obj() # region from_shadow() @overload @classmethod def from_uno_struct(cls: Type[_TShadowStruct], shadow: ShadowFormat) -> _TShadowStruct: ... @overload @classmethod def from_uno_struct(cls: Type[_TShadowStruct], shadow: ShadowFormat, **kwargs) -> _TShadowStruct: ...
[docs] @classmethod def from_uno_struct(cls: Type[_TShadowStruct], shadow: ShadowFormat, **kwargs) -> _TShadowStruct: """ Gets an instance Args: shadow (ShadowFormat): Shadow Format Returns: Shadow: Instance representing ``shadow``. """ return cls( location=shadow.Location, color=shadow.Color, # type: ignore transparent=shadow.IsTransparent, width=UnitMM100(shadow.ShadowWidth), **kwargs, )
# endregion from_shadow() # endregion Static Methods # region style methods
[docs] def fmt_location(self: _TShadowStruct, value: ShadowLocation) -> _TShadowStruct: """ Gets a copy of instance with location set Args: value (ShadowLocation): Shadow location value Returns: Shadow: Shadow with location set """ cp = self.copy() cp.prop_location = value return cp
[docs] def fmt_color(self: _TShadowStruct, value: Color) -> _TShadowStruct: """ Gets a copy of instance with color set Args: value (Color): color value Returns: Shadow: Shadow with color set """ cp = self.copy() cp.prop_color = value return cp
[docs] def fmt_transparent(self: _TShadowStruct, value: bool) -> _TShadowStruct: """ Gets a copy of instance with transparency set Args: value (bool): transparency value Returns: Shadow: Shadow with transparency set """ cp = self.copy() cp.prop_transparent = value return cp
[docs] def fmt_width(self: _TShadowStruct, value: float | UnitT) -> _TShadowStruct: """ Gets a copy of instance with width set Args: value (float): width value Returns: Shadow: Shadow with width set """ cp = self.copy() cp.prop_width = value return cp
# endregion style methods # region Properties @property def prop_format_kind(self) -> FormatKind: """Gets the kind of style""" try: return self._format_kind_prop except AttributeError: self._format_kind_prop = FormatKind.STRUCT return self._format_kind_prop @property def prop_location(self) -> ShadowLocation: """Gets the location of the shadow.""" return self._location @prop_location.setter def prop_location(self, value: ShadowLocation) -> None: self._location = value @property def prop_color(self) -> Color: """Gets the color value of the shadow.""" return self._color @prop_color.setter def prop_color(self, value: Color) -> None: self._color = value @property def prop_transparent(self) -> bool: """Gets transparent value""" return self._transparent @prop_transparent.setter def prop_transparent(self, value: bool) -> None: self._transparent = value @property def prop_width(self) -> UnitMM: """Gets the size of the shadow (in mm units)""" return UnitMM.from_mm100(self._width) @prop_width.setter def prop_width(self, value: float | UnitT) -> None: try: self._width = value.get_value_mm100() # type: ignore except AttributeError: self._width = UnitConvert.convert_mm_mm100(value) # type: ignore @property def property_name(self) -> str: """ Gets/Sets property name This is the name of the property that the side should be applied to. Such as ``LeftBorder``, ``RightBorder`` etc. """ return self._get_property_name() @property_name.setter def property_name(self, value: str) -> None: self._set_property_name(value) @property def empty(self: _TShadowStruct) -> _TShadowStruct: # type: ignore[misc] """Gets empty Shadow. When style is applied it remove any shadow.""" try: return self._empty_inst except AttributeError: # pylint: disable=unexpected-keyword-arg # pylint: disable=protected-access self._empty_inst = self.__class__( location=ShadowLocation.NONE, transparent=False, color=8421504, width=1.76, _cattribs=self._get_internal_cattribs(), # type: ignore ) self._empty_inst._is_default_inst = True return self._empty_inst
# endregion Properties